<div dir="ltr">I guess you could simply store the call graph object in one of your variables, instead of calling Scene.v().getCallGraph(). As long as you don't remove the already loaded classes from Scene, should work.<br><br></div><div class="gmail_extra"><br><div class="gmail_quote">On 4 April 2016 at 04:42, Manas Thakur <span dir="ltr"><<a href="mailto:manasthakur17@gmail.com" target="_blank">manasthakur17@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hello all,<br>
<br>
Is there a mechanism by which I can perform a whole-program analysis again and again without re-computing the call-graph? That is, could I store the call-graph in some way and tell Soot to reuse the same?<br>
<br>
Regards,<br>
Manas<br>
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</blockquote></div><br><br clear="all"><br>-- <br><div class="gmail_signature"><div dir="ltr">Denis<br></div></div>
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